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Architecture Documentation

Deep-dive documentation into HoloScript's internal systems.

Core Architecture

  1. Platform Architecture — High-level platform design
  2. AI Architecture — AI/ML integration patterns
  3. WASM Lazy Loading — WebAssembly loading strategy
  4. Interoperability — Cross-platform interop

System Internals

  1. Trait System — CrossRealityTraitRegistry flow, registration → resolution → compilation
  2. Parser Internals — 5-parser hierarchy, AST types, parse → compile → run pipeline
  3. Runtime & ECS — SceneRunner, HeadlessRuntime, entity lifecycle
  4. Extension System — Disambiguating the 4 uses of "extension" (plugin, file, glTF, OpenXR)
  5. Internal MCP — Dual MCP system + 3-layer spatial agent protocol

Specialized

  1. AI Use Cases — Applied AI scenarios
  2. Stores Audit — State management audit
  3. The Dumb Glass — Epoch 8 Spatial Rendering Paradigm

Released under the MIT License.